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初级算法题:验证数独,对角线检查逻辑错误,如何修正?

百变鹏仔 5天前 #Python
文章标签 对角线

初级算法题遇到的问题,求大佬帮忙看一下哪里出问题了

问题:

class solution(object):    def verify_line(self, board, x, y):        for i in range(9):            if board[i][y] == board[x][y] and i != x:                return false            if board[x][i] == board[x][y] and i != y:                return false        if x == y or x + y == 8:            for k in range(9):                if board[k][k] == board[x][y] and k != x:                    return false                if board[k][8 - k] == board[x][y] and k != x:                    return false        return true    def verify_sudoku(self, board, x, y):        for p in range(3):            for q in range(3):                if board[x][y] == board[x + p - x % 3][y + q - y % 3]:                    if p - x % 3 != 0 or q - y % 3 != 0:                        return false        return true    def isvalidsudoku(self, board):        """        :type board: list[list[str]]        :rtype: bool        """        for u in range(9):            for o in range(9):                if board[u][o] != ".":                    if not (self.verify_line(board, u, o) and self.verify_sudoku(board, u, o)):                        return false        return true

原因:

在 verify_line 函数中,对于对角线检查部分(即 if x == y or x + y == 8 块),存在逻辑错误。

具体地,对角线检查应该是:

  1. 如果 x 为对角线上的元素,则比较 board[x][x] 和 board[x][8 - x];
  2. 否则,比较 board[x][y] 和 board[8 - x][y];

而原始代码中误将 board[k][k] 和 board[k][8 - k] 与 board[x][y] 进行了比较,这会导致错误的判断。

正确代码:

class Solution(object):    def verify_line(self, board, x, y):        for i in range(9):            if board[i][y] == board[x][y] and i != x:                return False            if board[x][i] == board[x][y] and i != y:                return False        if x == y or x + y == 8:            for k in range(9):                if board[k][k] == board[x][y] and k != x:                    return False                if board[8 - k][k] == board[x][y] and k != x:                    return False # 比较board[x][y]和board[8 - x][y]        return True    def verify_sudoku(self, board, x, y):        for p in range(3):            for q in range(3):                if board[x][y] == board[x + p - x % 3][y + q - y % 3]:                    if p - x % 3 != 0 or q - y % 3 != 0:                        return False        return True    def isValidSudoku(self, board):        """        :type board: List[List[str]]        :rtype: bool        """        for u in range(9):            for o in range(9):                if board[u][o] != ".":                    if not (self.verify_line(board, u, o) and self.verify_sudoku(board, u, o)):                        return False        return True