PHP前端开发

小强的HTML5移动开发之路(6)——Canvas图形绘制基础

百变鹏仔 2个月前 (10-19) #H5教程
文章标签 之路

在前面提到canvas是html5中一个重要特点,canvas功能非常强大,用photoshop可以实现的效果canvas也同样可以实现,下面我们用canvas实现基本图形的绘制。

一、Canvas标签的使用

<!DOCTYPE html>  <html>      <head>          <meta charset="utf-8">      </head>      <body>          <canvas id="1" width="200" height="200" style="border:1px solid red"></canvas>      </body>  </html>

可以看到Canvas就像一块画布,我们可以在这个画布上面绘制我们需要的图形。canvas 元素本身是没有绘图能力的。所有的绘制工作必须在JavaScript 内部完成。

二、画矩形

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<!DOCTYPE html>  <html>      <head>          <meta charset="utf-8">      </head>      <body>          <canvas id="1" width="500" height="500" style="border:1px solid red" onmousemove="mousexy(envent)"></canvas>      </body>      <script type="text/javascript">          var c=document.getElementById(&#39;1&#39;);          var p=c.getContext("2d");      <span style="white-space:pre">  </span>//getContext("2d") 对象是内建的 HTML5 对象,拥有多种绘制路径、矩形、圆形、字符以及添加图像的方法。          p.fillStyle="#FF0000";          p.fillRect(0, 0, 300, 300);          p.fillStyle="rgba(0,0,255,0.5)";          p.fillRect(200,200,500,500);      </script>  </html>

三、画线条

<!DOCTYPE html>  <html>   <head>    <meta charset="utf-8">   </head>   <body>      <canvas id="1" width="200" height="200" style="border:1px solid red" onmousemove="mousexy(envent)"></canvas>   </body>   <script type="text/javascript">      var c=document.getElementById(&#39;1&#39;);      var p=c.getContext("2d");        p.moveTo(10,10);      p.lineTo(150,50);      p.lineTo(10,50);      p.stroke();   </script>  </html>

四、画圆形

<!DOCTYPE html>  <html>   <head>    <meta charset="utf-8">   </head>   <body>    <canvas id="1" width="200" height="200" style="border:1px solid red" onmousemove="mousexy(envent)"></canvas>   </body>    <script type="text/javascript">      var c=document.getElementById(&#39;1&#39;);      var p=c.getContext("2d");        p.fillStyle="#FF0000";      p.beginPath();      p.arc(80,80,15,0,Math.PI*2,true);      p.closePath();      p.fill();   </script>  </html>

五、渐变

<!DOCTYPE html>  <html>   <head>    <meta charset="utf-8">   </head>   <body>    <canvas id="1" width="200" height="200" style="border:1px solid red" onmousemove="mousexy(envent)"></canvas>   </body>    <script type="text/javascript">      var c=document.getElementById("1");      var cxt=c.getContext("2d");      var grd=cxt.createLinearGradient(0,0,175,50);      grd.addColorStop(0,"#FF0000");      grd.addColorStop(1,"#00FF00");      cxt.fillStyle=grd;      cxt.fillRect(0,0,175,50);   </script>  </html>

六、绘制图片

<!DOCTYPE HTML>  <html>  <body>    <canvas id="myCanvas" width="200" height="100" style="border:1px solid #c3c3c3;">  Your browser does not support the canvas element.  </canvas>    <script type="text/javascript">    var c=document.getElementById("myCanvas");  var cxt=c.getContext("2d");  var img=new Image()  img.src="/i/eg_flower.png"  cxt.drawImage(img,0,0);    </script>    </body>  </html>

七、多边形

<!DOCTYPE html>  <html>   <head>    <meta charset="utf-8">   </head>   <body>    <canvas id="1" width="200" height="200" style="border:1px solid red" onmousemove="mousexy(envent)"></canvas>   </body>    <script type="text/javascript">      var c=document.getElementById(&#39;1&#39;);      var p=c.getContext("2d");        p.fillStyle="#FF0000";      p.moveTo(10,10);      p.lineTo(150,50);      p.lineTo(10,50);      p.lineTo(20,30);      p.fill();   </script>  </html>