PHP前端开发

HTML5 canvas如何实现马赛克的淡入淡出效果(代码)

百变鹏仔 2个月前 (10-17) #H5教程
文章标签 马赛克

在显示马赛克图像时,淡入动画是逐渐从很模糊到很清晰马赛克的过程,淡出动画的处理是从图像变得清晰后又慢慢变得模糊的过程,下面我们就来看看具体的内容。

我们先来看看马赛克图像的淡入效果

代码如下

<!DOCTYPE html><html><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>  <title></title>  <meta charset="utf-8" />  <script type="text/javascript">    var imageData;    var fadeMosaicSize = 0;    var THandle;    var mem_canvas;    var mem_context;    var context;    var img;    function loadImage() {      img = new Image();      mem_canvas = document.createElement(&#39;canvas&#39;);      img.onload = function onImageLoad() {        mem_canvas.width = img.width;        mem_canvas.height = img.height;        mem_context = mem_canvas.getContext(&#39;2d&#39;);        mem_context.drawImage(img, 0, 0);        imageData = mem_context.getImageData(0, 0, mem_canvas.width, mem_canvas.height);        startFadeIn();      }      img.src = &#39;img/luffy.jpg&#39;;      var canvas = document.getElementById(&#39;SimpleCanvas&#39;);      if (!canvas || !canvas.getContext) {        return false;      }else{        context = canvas.getContext(&#39;2d&#39;);      }    }    function startFadeIn() {      fadeMosaicSize = 64;      THandle = setInterval(onFadeIn, 50);    }    function onFadeIn() {      if (fadeMosaicSize <= 1) {        clearInterval(THandle);        context.drawImage(img, 32, 32);      } else {        CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);        context.drawImage(mem_canvas, 32, 32);        fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);      }    }    function CreateMosaic(context, width,height,mosaicSize) {      var x=0;      var y=0;      for (y = 0; y < height; y = y + mosaicSize) {        for (x = 0; x < width; x = x + mosaicSize) {          var cR = imageData.data[(y * width + x) * 4];          var cG = imageData.data[(y * width + x) * 4 + 1];          var cB = imageData.data[(y * width + x) * 4 + 2];          context.fillStyle = "rgb("+cR+","+cG+","+cB+")";          context.fillRect(x, y, x + mosaicSize, y + mosaicSize);        }      }    }  </script></head><body onload="loadImage();" style="background-color:#D0D0D0;">  <canvas id="SimpleCanvas" width="640" height="360" style="background-color:#FFFFFF;"></canvas>  <div>Canvas Demo</div>  <div id="output"></div></body></html>

说明:

由于body标签的onload事件,在页面显示时会通过调用loadImagen()函数开始处理。

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页面显示后创建内部绘制的Canves对象,并读取图像。获得绘制后的像素数据。之后,启动计时器处理,在计时器的事件中创建马赛克图像并将其绘制到画面上。在执行计时器处理时,会减少马赛克的大小(fadeMosaicSize),从很粗的马赛克开始变得很清晰的马赛克动画,以表示淡入效果。

要调整渐变速度,可以更改计时器的间隔,

fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);

运行结果:

显示上面的HTML文件。显示很深的马赛克图像。

这是一个动态的过程,图像会慢慢的变清晰,最后就会出现如下效果

看完了淡入的效果,接下来我们来看看马赛克图像淡入淡出的效果实现

代码如下

<!DOCTYPE html><html><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>  <title></title>  <meta charset="utf-8" />  <script type="text/javascript">    var imageData;    var fadeMosaicSize = 0;    var THandle;    var mem_canvas;    var mem_context;    var context;    var img;    function loadImage() {      img = new Image();      mem_canvas = document.createElement(&#39;canvas&#39;);      img.onload = function onImageLoad() {        mem_canvas.width = img.width;        mem_canvas.height = img.height;        mem_context = mem_canvas.getContext(&#39;2d&#39;);        mem_context.drawImage(img, 0, 0);        imageData = mem_context.getImageData(0, 0, mem_canvas.width, mem_canvas.height);        startFadeIn();      }      img.src = &#39;img/luffy.jpg&#39;;      var canvas = document.getElementById(&#39;SimpleCanvas&#39;);      if (!canvas || !canvas.getContext) {        return false;      }else{        context = canvas.getContext(&#39;2d&#39;);      }    }    function startFadeIn() {      fadeMosaicSize = 64;      THandle = setInterval(onFadeIn, 50);    }    function startFadeOut() {      fadeMosaicSize = 1;      THandle = setInterval(onFadeOut, 50);    }    function onFadeIn() {      if (fadeMosaicSize <= 1) {        clearInterval(THandle);        context.drawImage(img, 32, 32);        THandle = setInterval(onShow, 2000);      } else {        CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);        context.drawImage(mem_canvas, 32, 32);        fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);      }    }    function onShow() {      clearInterval(THandle);      startFadeOut();    }    function onFadeOut() {      if (64 < fadeMosaicSize) {        clearInterval(THandle);        context.fillStyle = "#FFFFFF";        context.fillRect(32, 32, mem_canvas.width, mem_canvas.height);      } else {        CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);        context.drawImage(mem_canvas, 32, 32);        fadeMosaicSize = Math.ceil(fadeMosaicSize * 1.5);      }    }    function CreateMosaic(context, width,height,mosaicSize) {      var x=0;      var y=0;      for (y = 0; y < height; y = y + mosaicSize) {        for (x = 0; x < width; x = x + mosaicSize) {          var cR = imageData.data[(y * width + x) * 4];          var cG = imageData.data[(y * width + x) * 4 + 1];          var cB = imageData.data[(y * width + x) * 4 + 2];          context.fillStyle = "rgb("+cR+","+cG+","+cB+")";          context.fillRect(x, y, x + mosaicSize, y + mosaicSize);        }      }    }  </script></head><body onload="loadImage();" style="background-color:#D0D0D0;">  <canvas id="SimpleCanvas" width="640" height="360" style="background-color:#FFFFFF;"></canvas>  <div>Canvas Demo</div>  <div id="output"></div></body></html>

说明:

在处理完前一个代码之后,它执行2秒的间隔,然后在该间隔中执行onFadeOut,是淡出之前执行的代码。

运行结果

执行上面的HTML文件,将显示如下马赛克效果

然后逐渐变得清晰,如下

之后,图像显示约两秒钟,然后图像开始出现马赛克效果,如下图所示

然后,马赛克逐渐变粗,最后隐藏,如下所示,页面什么也没有了